I am a software engineer with over a decade of experience, driven by a deep passion for writing elegant, maintainable, and efficient code. To me, programming is more than just a profession—it is an art form. I believe that well-crafted code should be as refined as a beautifully designed product: simple, expressive, and powerful.
As a polyglot developer, I have worked across a wide range of programming languages, from my early days with Shell, C++, and Python, to Java, Ruby, PHP, Go, JavaScript, TypeScript, Kotlin, Swift, Dart, and GDScript, and now exploring C#. I am constantly learning, always seeking new ways to expand my skill set and adapt to different technological landscapes.
Beyond my career, I am also the father of an 11-year-old who developed an interest in programming through gaming and Scratch. Seeing his enthusiasm for game development, I decided to dive into the world of game programming myself. Over the past year, I have been exploring the Godot engine and GDScript, with the goal of building a game together. This journey is not just about coding—it’s about sharing creativity and learning with my child.
Looking ahead, I aim to continue refining my craft, embracing new challenges, and finding more ways to connect technology with creativity.
2022/12 - Now
2021/11 - 2022/10
2018/07 - 2021/11
2016/06 - 2018/07
2015/04 - 2016/06
2014/12 - 2015/04
2011/07 - 2014/12